Lego does its block as rival adds to woes


Lego does its block as rival adds to woes, by Rupert Widdicome -
1st May 2004
(Credit: The Sydney Morning Herald)


The past 10 years have been cruel to Lego, the Danish toy company. There was once a time when its plastic-studded bricks were a part of every childhood. But in the age of Game Boy, Xbox, web chat, texting and fast-burning fads such as Pokemon, Lego has struggled to cut it with generations of increasingly sophisticated young consumers.

In 1998, for the first time, the company made a loss. The following year, 1000 people were laid off, another first. In January Lego posted a loss of 1.4 billion kroner ($312 million). A few weeks ago a further 500 jobs were cut.

As if this was not enough, Lego is challenging a Canadian-based rival, Mega Bloks, in the Canadian Supreme Court for cutting into its market for colorful building blocks.

Lego claims it has trademark rights over the interlocking mini-bricks, even though its patents expired in 1988. Mega Bloks, which launched its Micro blocks in 1991, is now Canada's biggest toy maker and has about a quarter of construction toy sales in North America.

It is not that Lego - whose iconic brick was judged the toy of the century in 2000 by the British Association of Toy Retailers and the US business magazines Fortune and Forbes - has not tried to move with the times. Toy store shelves feature dozens of new Lego products that bear little resemblance to the familiar sets of bricks.

Today there are licences in kit form: Harry Potter, Bob the Builder and Winnie the Pooh. There have been successful home-grown innovations, too - Clikits for girls and programmable bricks called Mindstorms, as popular with adults as kids.

The biggest of the recent hits, and No. 1 Lego product last year, is an action figure range called Bionicles, which first appeared in virtual form on the web in December 2000. Today, the epic struggle between Toa heroes and Makuta villains features in comics and books, on the web, in CD-ROMs and movies, as well as in millions of snap-together kits. Bionicle accounted for roughly a quarter of Lego's turnover last year.

When the Bionicle idea was proposed in 2000 there was resistance from company traditionalists. "The correct term for what we encountered is scepticism," says Lars Kaae, marketing manager on Bionicle. The characters' warlike appearance ran up against the company's values: an emphasis on free play and encouraging the imagination, and no modern warfare or violence.

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